Critical Hit Calculator

Calculate critical-hit damage and expected average damage per hit.

Your calculation

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Result

Expected damage per hit

125

Damage on a critical hit
200

Long-run average with independent hits. A single hit still deals normal or critical damage. No armor, resistance or buffs.

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How to use this calculator

Enter damage for a noncritical hit, a chance from 0% to 100%, and the total critical multiplier. A 2× multiplier means double damage.

The math behind it

Critical damage = base damage × multiplier
Expected damage = base damage × (1 − probability) + critical damage × probability

A worked example

At 100 base damage, 25% critical chance and 2× critical damage, the average is 125 damage per hit. A critical hit deals 200.

Assumptions & precision

One normal-or-critical outcome per hit, with a fixed chance. No game-specific mitigation, stacked critical tiers or guaranteed-crit meters. Multiplier must be at least 1. Unrounded intermediate values; results display up to 6 decimal places. Magnitudes above 10¹⁵ are rejected.

A common question

Is a 50% critical chance guaranteed to crit every other hit?

No. Independent hits can produce streaks. The expected average describes many hits, not an alternating sequence.