DPS Calculator

Find expected damage per second from attack rate and critical hits.

Your calculation

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Result

Expected damage per second

250

Expected damage per hit
125

Continuous attacks with independent critical hits. No reloads, cooldowns, armor or damage-over-time effects.

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How to use this calculator

Enter normal damage per hit, attacks per second, critical chance and the total critical damage multiplier. Use 0% critical chance for ordinary DPS.

The math behind it

Average hit = damage × (1 + chance ÷ 100 × (multiplier − 1))
DPS = average hit × attacks per second

A worked example

100 damage, 2 attacks per second, 25% critical chance and a 2× multiplier produce 125 average damage per hit and 250 DPS.

Assumptions & precision

Independent critical events and continuous attacks. Excludes reloads, cooldowns, misses, armor, resistance, buffs and damage over time. Chance is 0%–100%; multiplier is at least 1; damage and attack rate may be zero. Unrounded intermediate values; results display up to 6 decimal places. Magnitudes above 10¹⁵ are rejected.

A common question

Does this predict damage in a short fight?

It gives the long-run expected rate. Actual short fights vary with critical-hit luck, timing and game mechanics.